Whatever you are making or rediging files in Flash, you will be doing it with the next basic tools:
-Stage, working environment and timeline.
-You will also use the tools from Toolbox and panels so you could create and manipulate the objects.
Architects verses designers
Flash has a few working spaces prepared in advance, which give you access to tools and characteristics that would be useful when working with motion pictures.
You can choose between panels that point out designer's or architect's work inside Flash.
The designer's panel set is focused on media elements in Flash, such as colour mixing and object transformation.
The architect's panel set allows advanced scripting and tools for correcting mistakes.
However, inside all of design and architecural sets, panels can be added, closed or moved to whatever suits you the best.
Flash characteristics and tools
Flash working environment has a wide palette of tools and possibilities, as it is shown in the picture 1-1.
Stage: A stage is big, rectangular area in working space where you will make and place whole content for your movie. When the movie is played, it shows up on the stage. You can draw or put new objects in the stage, for your movie. Defoult colour for the stage is white. Background colour can be changed or even bitmap graphics can be put in as a background. Tools, such as rulers or coordinate nets, can help in drawing and positioning. |